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  1. #1
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    Default Still Think Video Games Are Completely Harmless?

    Not to mention VIRTUAL REALITY games, and if you've never tried VR, then you have no idea how real the experience is.

    But video games, are they harmless, or NOT? Maybe you should watch this...

    Game Over

    Independent filmmaker Christopher Garetano questions the future of gaming -- and the nature of reality itself -- as he investigates if society's love affair with video games is being used to reprogram our minds.

    https://www.travelchannel.com/shows/...odes/game-over
    Last edited by High_Plains_Drifter; 08-19-2019 at 04:25 PM.

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    Quote Originally Posted by High_Plains_Drifter View Post
    Not to mention VIRTUAL REALITY games, and if you've never tried VR, then you have no idea how real the experience is.

    But video games, are they harmless, or NOT? Maybe you should watch this...

    Game Over

    Independent filmmaker Christopher Garetano questions the future of gaming -- and the nature of reality itself -- as he investigates if society's love affair with video games is being used to reprogram our minds.

    https://www.travelchannel.com/shows/...odes/game-over
    I am way against that kind of media and production. It instills a mentality in socially-challenged
    youth to mimic and act out what they see in these productions. Absorbing that trash makes those
    people feel like they are bullet-proof super humans. Very damaging as far as I am concerned.
    I have lost my mind. If found, please give it a snack and return it?

    "I won't be wronged. I won't be insulted. I won't be laid a hand on. I don't do these things to other people, and I require the same of others"...John Wayne in "The Shootist"

    A Deplorable!

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    I am against kids wasting hours on video games or watching TV or listening to music in their room alone. Actually I'm against kids spending hours and hours of time alone.

    They need interaction from peers, parents, siblings. They need to be outdoors and moving. While sports work for many, for others it might be more 'parallel play,' as in swimming, walking, skating, running, climbing, or any of tens of activities.

    I don't think in and of themselves video games cause violence, just look at countries with more violent games and youths that spend considerable time playing said games-China and Japan come to mind. The difference is that kids are rarely at home in those cultures. Grandparents, if not parents are often part and parcel of the child's life.

    I'd take a look at our culture of loneliness much more closely than games or movies.


    "The government is a child that has found their parents credit card, and spends knowing that they never have to reconcile the bill with their own money"-Shannon Churchill


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    If anyone does watch that episode, it brings up the point I've made, but goes one step further. The thing is, that after hours, days, weeks, months, even years of this intense gaming where you KILL people, and if anyone here has ever experienced VIRTUAL REALITY, IN HIGH DEFINITION, in 3D, it's so close to REALITY it's SCARY. What happens to a person's brain is that they get to a point where the line between killing people in their 3D virtual reality game or in REAL LIFE is blurred. That's what makes it so EASY for them to do something like that. And take me for an example, I have a mean streak in me, but no way in hell would I ever just walk about in public somewhere mowing people down with an assault rifle, but then, I've never played these games. But these people that have, HAVE walked around cutting people down in three dimensional virtual reality with blood spurting everywhere in such realism that, pfft, when they decide to do it for real, it's not a big shocker, they've already been shooting people for years in virtual reality. Keep in mind, we're not talking some hooky looking little game with stick 2D cartoon characters in it. We're talking games in 3D, high definition, with a level of realism that would blow your mind, and evidently, it does blow minds.

    Yes, I think there's DEFINITELY a correlation between these bloody, 3D, virtual reality games and all these mass shootings we've seen. Maybe it's not the ENTIRE reason for it, but I don't think we can deny it does play a part.
    Last edited by High_Plains_Drifter; 08-19-2019 at 08:22 PM.

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    And just let me get a little wild here with a conspiracy theory... what if the government WANTS kids to play these games so they'll be influenced and desensitized to go out and shoot a bunch of innocent people so that they can USE those tragedies to attack the 2nd amendment and DISARM THE PEOPLE?

    Sound crazy? Well... maybe... I don't think we know the HALF of how devious our government can be.
    Last edited by High_Plains_Drifter; 08-19-2019 at 08:25 PM.

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    Japan and South Korea have mass shooting problems? Video games are like a national sport for them.

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    Quote Originally Posted by High_Plains_Drifter View Post
    And just let me get a little wild here with a conspiracy theory... what if the government WANTS kids to play these games so they'll be influenced and desensitized to go out and shoot a bunch of innocent people so that they can USE those tragedies to attack the 2nd amendment and DISARM THE PEOPLE?

    Sound crazy? Well... maybe... I don't think we know the HALF of how devious our government can be.
    Yes it's crazy. Get help.

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    Quote Originally Posted by Kathianne View Post
    I am against kids wasting hours on video games or watching TV or listening to music in their room alone. Actually I'm against kids spending hours and hours of time alone.

    They need interaction from peers, parents, siblings. They need to be outdoors and moving. While sports work for many, for others it might be more 'parallel play,' as in swimming, walking, skating, running, climbing, or any of tens of activities.

    I don't think in and of themselves video games cause violence, just look at countries with more violent games and youths that spend considerable time playing said games-China and Japan come to mind. The difference is that kids are rarely at home in those cultures. Grandparents, if not parents are often part and parcel of the child's life.

    I'd take a look at our culture of loneliness much more closely than games or movies.
    Sitting down to read a book is a much more solitary and sedentary activity than playing video games - ofcourse as with all things excess can lead to problems, but few activities are as mentally intense, socially rewarding, and safe as video games.
    If you also agree that an animals suffering should be avoided rather than encouraged, consider what steps you can take.

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    Quote Originally Posted by Noir View Post
    Sitting down to read a book is a much more solitary and sedentary activity than playing video games - ofcourse as with all things excess can lead to problems, but few activities are as mentally intense, socially rewarding, and safe as video games.
    I agree with the reading activity for hours, it's not something one would want to dominate the life of a child. Like all the other choices, an average of a couple hours a day for any shouldn't be a problem for most. Like anything else in life, it's balance. American kids are spending too much time alone.


    "The government is a child that has found their parents credit card, and spends knowing that they never have to reconcile the bill with their own money"-Shannon Churchill


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    Quote Originally Posted by High_Plains_Drifter View Post
    Not to mention VIRTUAL REALITY games, and if you've never tried VR, then you have no idea how real the experience is.

    But video games, are they harmless, or NOT? Maybe you should watch this...

    Game Over

    Independent filmmaker Christopher Garetano questions the future of gaming -- and the nature of reality itself -- as he investigates if society's love affair with video games is being used to reprogram our minds.

    https://www.travelchannel.com/shows/...odes/game-over

    So, your stance is that guns aren't responsible, people are, well and video games? LOL

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