1. Starcraft (PC) - far and away one of the best 2.5D games of all time. Not only was gameplay good, but it included a good level editor and fantastic internet-based multiplayer gaming.
2. Halo (XBox) - THE reason to buy the original Xbox when it debuted, and the reason for many, MANY LAN parties not of the PC variety.
3. World of Warcraft (PC) - excellent combination of arcade game, role-playing game, and internet community. I would put Everquest in front of it as the genre grandfather, but I never ventured into Ever-crack territory.
4. Rainbow Six 3 (XBox) - excellent team-play requiring tactics and communication. I was hooked in less than two hours of network play. To this day, I get video games that are internet-enabled, and rarely (if ever) play the single-player mode.
5. Guitar Hero III (Xbox 360) - This is a great party game which appeals to a HUGE number of people. It's good enough that I'm going back to look at the earlier titles - something I never do.
“Liberalism is totalitarianism with a human face” - Thomas Sowell
“What "multiculturalism" boils down to is that you can praise any culture in the world except Western culture - and you cannot blame any culture in the world except Western culture” - Thomas Sowell
"Lighght"
- This 'poem' was bought and paid for with $2,250 of YOUR money.
Name one thing the government does better than the private sector and I'll show you something that requires the use of force to accomplish.
Madden series football
Halo series
Civilization series
Zelda series
Liberty is the greatest measure of equality.
Economic Left/Right: 9.38, Social Libertarian/Authoritarian: -2.51
Sola Scriptura | Soli Deo Gloria | Solo Christo | Sola Gratia | Sola Fide
1/ doom
2/ duke nukem
3/ quake 1 n 2
4 unreal 1 n 2
5/ soldier of fortune 1
"Lighght"
- This 'poem' was bought and paid for with $2,250 of YOUR money.
Name one thing the government does better than the private sector and I'll show you something that requires the use of force to accomplish.
Portal's awesome, and it's also a technical miracle if you know anything about the complexities of 3D game programming. However, I'll skip the technical stuff. Whenever I talk about it, people get irritated and bored.
In Portal, you are a test subject for Aperture Science being given various tasks to complete using their new portal technology. Unlike portals in games like Quake or Unreal Tournament, you are not simply treated to a buffer time disguised as a flash only to be transported, upright and stationary, to wherever you are going. Instead, the portals are treated much like doors. If you angle the portals correctly, you can see yourself through them (in fact, the first few portals you use are made by the computer to get you used to the idea, and you can see yourself through the very first one, as it helps you grasp the concept). When you step through a portal, it's just like using a door...except you're now a great distance away and probably facing a different direction. The transition is smooth, with no flash or anything. You just walk straight through and emerge on the other side at whatever orientation and velocity you entered the portal at (though if, for example, the exit is on the ceiling, the new direction of gravity will affect you immediately). Eventually, you are given a portal gun which can fire first one, then both colors of portal (no one color is the 'entrance' or 'exit,' but there can only be one portal of each color, blue and orange, at a time, so making a new one of the same color erases the old one).
Now, while this may be cool enough at face value, it gets better. Now, it may be cool enough making yourself a quick way across a chasm or through a tiny space, there are such better uses for it. If you fall into a portal, you come out the other side very quickly, allowing you to launch yourself up great heights or across wide spaces. You can also place portals in the path of dangerous objects to redirect them somewhere safe or useful. The use of all of these mechanics is required throughout the 'story mode' as well as the challenge modes afterward. The game is an absolute blast, and I'd recommend it for anyone (though the latter half of the game may be scary for young children, who might have trouble solving the puzzles, anyway, especially the one where the game flat out says to you 'we regret to inform you that this next test...is impossible').
"Lighght"
- This 'poem' was bought and paid for with $2,250 of YOUR money.
Name one thing the government does better than the private sector and I'll show you something that requires the use of force to accomplish.
Ghost Recon
Call of Duty 4
FEAR
Madden
and most recently.....HEAVENLY SWORD
Gadget (fmr Marine)
Don't speak unless spoken to......slimeball!
WhiskeyTangoFoxtrot....They don't know what they are doing?
I'm a PC guy, my primary game of choice is Civilization. I have played since the earliest versions and am currently hooked on Civ4: Beyond the Sword.
"I am allergic to piety, it makes me break out in rash judgements." - Penn Jillette
"I have never killed a man, but I have read many obituaries with a lot of pleasure." - Clarence Darrow
"The man who invented the telescope found out more about heaven than the closed eyes of prayer ever discovered." - Robert G. Ingersoll
The Madden series
Tiger Woods
Q-bert (Colecovision)
Zelda series
Defender (Atarii)
AF
"Don't go around saying the world owes you a living. The world owes you nothing. It was here first."
Mark Twain
I haven't played since forever, but my favorites were:
Legend of Zelda
Mario Brothers
Donkey Kong