Yeah? How many people make up a tank crew? That tank doesn't go away without them.
I'll be the first to admit, I don't see making a game of this. Lard-asses sitting on mommy's sofa playing some game they can't play in real life when the stakes aren't a reset button.
But, I can't even watch war movies without flipping, so ......
“When bad men combine, the good must associate; else they will fall, one by one, an unpitied sacrifice in a contemptible struggle.” Edumnd Burke
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Just picked this up on PlayStation last night, seems very solid and done a good and picked up my first 5/0 this morn (:
My current feeling on the game however is that the skill trees / upgrade paths look very broad, and come with a one sentence explanation that doesn't really explain anything. So going from a noobie perspective what perks/skills/upgrades for tanks and crew are desirable?
If you also agree that an animals suffering should be avoided rather than encouraged, consider what steps you can take.
There's a million different strategies, but I always went with 'Brothers in Arms' skill first, and then their individual talents after that. I did that for every different tank/artillery.
Bear in mind, though, that the effect does not come into play until every one of your crew members have that skill at 100%. But it makes a huge difference as to how they perform in battle.
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